Ground Items can be right-clicked on an Infuser filled with Swamp Water to add them as Infusing ingredients. Combining ingredients in the Infuser process and collecting the resulting brew yields an Infusion Bucket with the total Aspects and amount values of the combination. These Infusion Buckets can then be distilled in the Alembic to produce Infusions or Aspect Vials, depending on whether the mixture was valid or not. Aspect Vials can be used as single-Aspect alternatives to Ground Items, as the Aspect they contain is isolated from other potentially unwanted Aspects and already known without the need to experiment with Geckos.
As the Betweenlands is run on Minecraft Forge, it is compatible with almost any other 1.12.2 forge mod. Notable incompatible mods or types of mods are shown below:
- Shader mods: If you are using outside shader mods with the Betweenlands mod, you may experience visual glitches and issues, as the Betweenlands uses its own custom shaders which conflict with outside shaders. This includes Optifine.
- Biomes o’ Plenty (or any other major biome mod, really): You may experience biome ID conflicts with the Betweenlands’s biomes. If this occurs, simply change the IDs in the mod’s config to unused IDs and you should be set.
- Amate Map: A map that records the various biomes and structures of the Betweenlands environment.
- Amulet: A special accessory that provides different gem-based bonuses.
- Amulet Slot: Capable of granting additional amulet equip slots to the player.
- Angry Pebble: Special pebbles that can be animated into sentient explosives.
- Aspectrus Seeds: Used to grow Aspectrus Plants.
- Bark Amulet: A special accessory that displays the health of mobs, including hidden ones.
- Bone Wayfinder: An item used to link Menhirs for fast travel.
- Caving Rope: An item useful for finding your path in the dark Betweenlands caverns.
- Chiromaw Hatchling: The egg of a Chiromaw Matriarch, which can be raised as a hatchling.
- Climbing Rope: An item that can be placed to create climbable ropes.
- Compost: An item essential to the Betweenlands agriculture system.
- Doors: Functioning doors for the Betweenlands.
- Draeton: An aircraft used to soar the skies of the Betweenlands, which can be upgraded.
- Dragonfly (item): A Dragonfly caught with the Net.
- Firefly (item): A Firefly caught with the Net.
- Gallery Frame: Used to display fan art made for the Betweenlands.
- Gecko (item): A Gecko caught with the Net.
- Gem Singer: A special item that can help to locate Middle Gems and Life Crystals.
- Grappling Hook: An upgradeable item used to latch onto, hang from and swing from blocks.
- Ground Dried Swamp Reed: An item that serves as a fertilizer for Betweenlands plants.
- Life Crystal: Items used as power sources for animating, and for automating other processes.
- Limestone Flux: A material that can increase ore smelting output.
- Lore Scrap: Pieces of various writing left behind by previous observers.
- Lurker Skin Patch: Can be used to patch leakages in a Draeton.
- Lurker Skin Pouch: A portable and upgradeable storage unit.
- Magic Item Magnet: A special accessory that pulls items towards the player.
- Moss Bed: A bed that sets a player’s spawn point in the Betweenlands.
- Mud Brick Flower Pot: A Betweenlands variant of the Flower Pot that can also be used as a candle.
- Mummy Bait: A horrific almagamation that could attract some…unwelcome attention.
- Music Discs: Special items that play unique music tracks.
- Plant Tonic: Used to ‘purify’ Betweenlands crops.
- Pyrad Flame: Weaponized fire derived from the Pyrads.
- Ring of Ascent: A special equippable ring that provides nature-boosted levitation.
- Ring of Dispersion: A special equippable ring that allows the player to phase through blocks.
- Ring of Gathering: A special equippable ring that summons lost minions back to the player.
- Ring of Power: A special equippable ring that boosts defense and attack.
- Ring of Recruitment: A special equippable ring that allows the player to ‘recruit’ mobs.
- Ring of Summoning: A special equippable ring that summons allies from the depths.
- Root Pod: Pods dropped by Root Sprites, which can be grown into Roots.
- Rune Door Key: Used to open a Dungeon Door without needing the rune combination.
- Sap Spit: Can be used to breed Mire Snails, heal Geckos, and remove Corrosion from equipment.
- Shimmerstone: A throwable item that can distract Peat Mummies.
- Sludge Worm Egg Sac: Can be animated into special arrows or used to hatch sludge worms.
- Spores: A drop from Sporelings used to grow Yellow Dotted Fungus.
- Swamp Talisman: An item obtained in Druid circles that allows access to the Betweenlands.
- Syrmorite Hopper: A functioning hopper for the Betweenlands.
- Tamed Chiromaw (item): A hatchling-raised Chiromaw caught with the Net.
- Tarminion: Entities that can be thrown to attack enemies.
- Volarkite: An item used to glide down from high places through the air.
- Voodoo Doll: A powerful item that can deal a lot of damage to mobs in a radius around the user.
- Wall Candle: Light sources that can be lit or unlit, found in the Sludgeon.
- Weedwood Rowboat: A vehicle used to swim the waters of the Betweenlands, which can be upgraded.
- Weedwood Sign: A writable sign for the Betweenlands.
- White Pear Seeds: Used to grow White Pear Plants.
- Wisp: Colored flames that can be collected during Auroras.
The small friendly tree grown from saplings
While natural Spirit Trees cannot be grown, smaller, friendlier versions can be grown from Spirit Tree Saplings. These smaller trees consist purely of the log and leaf blocks and are inhabited by a single, friendly Small Spirit Tree Face. This Face has almost the same stats and behavior as the hostile ones, but will attack nearby hostile mobs instead of the player, albeit at a lesser range. The face can connect to Spirit Tree Logs added to its tree to extend its range, making an effective sentry. Friendly Small Spirit Tree Faces can also be fed by right-clicking them with Compost, healing them by 4 health () and occasionally causing them to drop 1-3 Sap Spit.
Friendly Small Spirit Tree Faces can be given Amulets, giving them a Middle Gem Circle modifier that directly affects the face’s own attacks and the player they are assigned to while they are alive. The number of amulets that they can equip at once can be extended with an Amulet Slot, and amulets can be taken off of them by shift right-clicking them. (NOTE: Amulet Slot extension for this mob is intended but not yet implemented.)
Spirit Trees grown from saplings do not appear with a map icon on an Amate Map.
To enter the underground part, the player needs to complete a puzzle to open the door that leads to the main part of the dungeon. First the player needs to light the 4 braziers at the top of the tower, activating the Beam Origin, which will continuously shoot an energy beam at the Beam Lens below it. Beam Lenses can be reoriented in any of the six different directions by right-clicking them. The order in which they are reoriented when clicked is as follows: Down -> Up -> North -> South -> West -> East. The beam must be redirected through several Beam Lenses and Passages until it reaches the Dungeon Door at the base of the tower, where the door will then open and allow access to the Labyrinthine Vaults of the Sludgeon.
Lighting the Braziers
To light the Braziers at the top of the Sludgeon Tower, the player needs to start a fire the same way as they would anywhere else:
- Drop (Q) Moss, Cave Moss, Lichen, or Thorn items on top of the Brazier, then hold right click with an Octine Ingot.
- Using a Pyrad Flame to light them.
- Vanilla Fire Charges also work.
Four Emberling Shamans will also spawn — one on each brazier — when the Beam Origin activates.
- Ancient Armor: Special armor that reduces magic damage.
- Ancient Battle Axe: A special axe that can chop several wood blocks at once.
- Ancient Greatsword: A special sword with an increased sweeping ability.
- Angler Tooth Arrow: Basic arrows for bows.
- Basilisk Arrow: Arrows for bows that can ‘petrify’ enemies.
- Betweenstone Pebble: Basic ammunition for Simple Slingshots.
- Bone Armor: Basic armor crafted using Slimy Bones.
- Bone Shield: A shield made from Slimy Bones.
- Bone Tools: Basic stone-level tools crafted using Slimy Bones.
- Buckets: Capable of collecting and carrying Betweenlands liquids.
- Chirobarb Erupter: A special weapon that unleashes a torrent of barbs in all directions.
- Chiromaw Barb: Ammunition for bows with a short stunning effect.
- Critter Cruncher: A rare mace capable of great damage to ‘critters’.
- Dentrothyst Shields: Shields made from various forms of dentrothyst.
- Explorer’s Hat: A cool looking hat, pretty much.
- Hag Hacker: A rare battle axe capable of great damage to Swamp Hags.
- Lurker Skin Armor: Leather-like armor crafted using Lurker Skin.
- Lurker Skin Shield: A shield made from Lurker Skin that can be used as an emergency raft.
- Net: A tool capable of capturing Geckos and Fireflies in the inventory.
- Octine Arrow: Arrows for bows that can set enemies on fire.
- Octine Shield: A shield made from Octine Ingots that can set enemies on fire.
- Octine Tools: Iron-level orange tools crafted using Octine Ingots.
- Poisoned Angler Tooth Arrow: Arrows for bows that can poison enemies.
- Predator Bow: A powerful ranged weapon that shoots arrows with homing capabilities.
- Rubber Boots: Boots made from Rubber that provide useful mobility improvements.
- Shock Arrow: Arrows for bows with a chaining lightning effect.
- Shockwave Sword: A special sword that can create rolling shockwaves.
- Simple Slingshot: A basic ranged weapon that can shoot Betweenstone Pebbles.
- Skull Mask: A special mask that reduces the threat of Wights to the player.
- Sludge Slicer: A rare lance capable of great damage to Sludges.
- Sludge Worm Arrow: Arrows for bows that spawn worm helpers to attack enemies.
- Spirit Tree Face Mask: Special masks that can be worn or placed for decoration.
- Swift Pick: A rare pickaxe with very fast speed.
- Syrmorite Armor: Iron-level blue armor crafted using Syrmorite Ingots.
- Syrmorite Shears: A tool capable of collecting many Betweenlands plants in block form.
- Syrmorite Shield: A shield made from Syrmorite Ingots that can charge into enemies.
- Valonite Armor: Diamond-level pink armor crafted using Valonite Shards.
- Valonite Greataxe: An axe made from Valonite that can chop several wood blocks at once.
- Valonite Shield: A shield made from Valonite Shards that can charge and reflect damage.
- Valonite Tools: Diamond-level pink tools crafted using Valonite Shards.
- Weedwood Bow: A basic ranged weapon that can shoot a variety of arrow types.
- Weedwood Shield: A shield made from Weedwood that can catch fire, and potentially shoot enemies.
- Weedwood Tools: Very basic tools crafted using Weedwood Planks.
- Wight’s Bane: A rare dagger capable of great damage to Wights.
- Release 3.7.0: Added Infestations and Stalkers.
- Release 3.6.1: Renamed Chiromaw Greebling Rider to Greebling Rider.
- Added Chiromaw Greebling Riders and Chiromaw Matriarchs.
- Added Draetons, Greebling Corpses, and Chiromaw Hatchlings.
- Added Emberlings, Tiny, Small and Large Sludge Worms, Shamblers, Crypt Crawlers, Ash Sprites, Emberling Shamans, Barrishees, Lampreys, Living Roots, and the Sludge Menace.
- Added Worm Holes, Sludge Jet Turrets, Sludge Worm Egg Sacs, Splodeshrooms, Moving Walls, Tunnel Entrances, and Gallery Frames.
- Renamed Tar Minion to Tarminion.
- Added Root Sprites, Boulder Sprites, Greeblings, and the Spirit Tree.
- Added Lurker Skin Rafts.
- Renamed Fire Fly to Firefly.
- Release 3.3.1: Added Smoll Sludges.
- Alpha 3.0.0: Renamed Gas Cloud to Shallowbreath.
- Beta 1.0.4: Added Gas Clouds.
- Beta 1.0.2: Added Frogs and Harlequin Toads.
- Beta 1.0.0: Introduced.
|The Betweenlands Mobs|
|Passive||Blind Cave Fish • Dragonfly • Firefly • Frog • Gecko • Greebling • Mire Snail • Root Sprite • Sporeling|
|Neutral||Greebling Rider • Lurker • Pyrad|
|Aggressive||Angler • Blood Snail • Chiromaw • Crypt Crawler • Dark Druid • Emberling Shaman • Infestation • Lamprey • Leech • Living Root • Peat Mummy • Shallowbreath • Shambler • Silt Crab • Sludge (Smol) • Sludge Worm (Large • Small • Tiny) • Sprites (Ash • Boulder) • Stalker • Swamp Hag • Tar Beast • Termite • Wight|
|Tamable & Utility||Emberling • Harlequin Toad • Tarminion|
|Chief||Barrishee • Chiromaw Matriarch|
|Boss||Dreadful Peat Mummy • Primordial Malevolence • Sludge Menace • Spirit Tree|
Betweenlands Farms face multiple hazards, which can damage or completely destroy the farm if not properly managed.
The Heavy Rain weather event will gradually cover the ground in Puddles. If these Puddles generate over a crop-type plant, they will instantly destroy them. However, Puddles cannot generate over the other plant types, so they are unaffected. Puddles will only generate on top of opaque blocks exposed to the sky, but can also spread to empty neighbouring blocks on the same level as them. To prevent this, players can cover their farms, and surround them with a «wall» of blocks that Puddles cannot spread past.
Bushes on Decayed soil. (Pic Outdated)
Dug, Compost-filled soil will randomly decay over time, turning a sickly green, visually decaying crops planted in it, and halting any plant growth. This decay can also spread to other nearby unpurified Compost-filled blocks. If the plant is left on a decayed block for too long, it will eventually be destroyed, also destroying any basic plants in a 3×3 area around it.
Decay can be temporarily cured by right clicking the soil with a Plant Tonic, which will remove any decay in a small area. Plant Tonic can also be placed in a Censer to cure and prevent any decay in the area around it. Purified Swamp Dirt will also never decay, completely bypassing the mechanic.
Installation is relatively simple, generally the same as any other minecraft mod.
There are two ways to download The Betweenlands, through the Curse Forge site, or Github. Note that Betweenlands requires Minecraft Forge for 1.12.2 first, generally the most up to date 1.12.2 version.
The Official Betweenlands Discord Server also has a support section for questions, along with a list of Frequently Asked Questions pinned in said channel. Please check the FAQ first before asking a question to see if it’s already been answered.
You can download the mod from the Curse Forge site, found here, where official releases and updates are uploaded. Simply click Download for the latest build, and then drop the downloaded file into the .minecraft/mods folder like with other mods, and run Minecraft with Forge through the launcher. Although this is a simpler process and provides a more stable version, it is not always the most up-to-date as beta versions of updates are often released on Github first.
The mod is also available for download on Github, and development of the mod is committed there whenever it is worked on. If you want to play the absolute latest versions, you can follow these steps (for Windows). Note that this is a lengthier, more confusing process, the version may be more unstable.
This process requires the Java SDK, found here. After installing it, follow these steps to set it up properly:
- Go to the Github repository link, found here. You can do one of two things here. You can click Download ZIP near the top-right corner to download the .zip directly. Alternatively, if you have Github Desktop installed, you can press the clipboard-shaped button to the left of the download button, press the plus sign at the top left corner of the Desktop program, tab to Create, and paste the repository link you copied in the empty bar (you can also choose the file path you want it to install to from here). Through this second method you can simply press «Sync» on the program whenever the repository updates to get the latest code without having to redownload, but it is entirely optional.
- Navigate to the .zip you downloaded and extract it to somewhere on your computer using your choice of extractor program, such as WinRAR, 7zip or just Windows 10’s built in .zip extraction (this step is only necessary if you have downloaded it directly from the Github website).
- After unzipping/syncing the BL download, you’ll get a folder named The-Betweenlands or The-Betweenlands-master. Shift-right click on the folder. There should be an option to open command prompt there, just click on that and then you have your file location. Then type ‘gradlew build’ after the line in your command prompt, press enter, and the build will begin compiling. After a certain amount of time it will be done and you can close the command prompt.The universal .jar should end up in build>libs.
- Navigate to your .minecraft directory. This can be found by typing «%AppData%» (without quotes) into the start menu. From there, click Roaming, and then .minecraft.
- If you don’t already have a mods folder under .minecraft, click new folder and name it «mods» (again, without quotes). Drop the .zip file you found into the mods folder.
- Start the Minecraft launcher. Click the arrow to the right of the Profile bar and select the version of Forge you downloaded. Then launch the game.
- Release 3.5.5: Friendly Small Spirit Tree Faces can now be fed Compost to heal them and produce Sap Spit.
- Release 3.4.7: Small Spirit Tree Faces now no longer instantly despawn when collided with another entity or being in an invalid position; instead they drop to the ground and teleport to nearby Spirit Tree Logs if available.
- Release 3.4.0: Introduced.
|The Betweenlands Environment|
|Dimensions||The Betweenlands • The Nether • The Overworld|
|Biomes||Coarse Islands (Raised Isles) • Deep Waters • Marsh (Marsh 0 • Marsh 1) • Patchy Islands • Sludge Plains (Clearing) • Swamplands (Clearing)|
|Natural||Cavern (Lake) • Chiromaw Matriarch Nest • Cragrock Spire • Giant Bulb-Capped Mushroom • Giant Hollow Log • Giant Root • Hearthgrove Tree • Nibbletwig Tree • Raised Island • Rubber Tree • Sap Tree • Silt Beach • Spirit Tree • Underground Oasis • Weedwood Tree (Giant • Rotten)|
|Buildings||Cragrock Tower • Druid Circle • Idol Head Statue • Ruins (Underground) • Shrine • Sludgeon • Tar Pool Dungeon • Wight Fortress|
|Post-Gen||Portal Tree • Tunnel Entrances|
|Events||Auroras • Blood Sky • Dense Fog • Heavy Rain (Thunderstorm) • Rift • Spook • Winter (Snowfall)|
|Mechanics||Aspects • Corrosion • Decay • Food Sickness • Middle Gem Circle • Radial Equipment Menu|
|Other||Advancements • Loot Tables • Music|
|Advancement||In-game Description||Parent||Actual Requirements||ID|
|Pyromaniac||Set Moss on fire with an Octine Ingot||Survivalist||Use an Octine Ingot to set a placed or dropped block of Moss, Cave Moss, Lichen, or Thorns (or the corresponding dropped Plant Item or Ground Item) on fire||survivalist/pyromaniac|
|Quest for Fire||Set Peat on fire||Pyromaniac||Set a block of Peat on fire by setting Moss, Cave Moss, Lichen, or Thorns on fire on top of it, using the same Octine Ingot method as in Pyromaniac||survivalist/quest_for_fire|
|Screw PETA||Test an ingredient on a caged Gecko||I’m A Druid||Successfully test any Ground Item on a Gecko in a Gecko Cage||herbalist/screw_peta|
- Release 3.7.1: Shamblers now spawn in Swamplands biomes.
- Release 3.6.0: Chiromaw Greebling Riders (later renamed to Greebling Riders) now spawn in Swamplands biomes.
- Added Swamplands Clearing sub-biome.
- Can now be viewed from Amate Maps.
- Menhirs now generate in Swamplands biomes.
- Greeblings now spawn in Swamplands biomes.
- Added biome foliage colors.
- Nibbletwig Trees now generate in Swamplands biomes.
- Added biome grass colors.
- Coarse Swamp Dirt now generates in place of regular Swamp Dirt in Swamplands biomes.
- Beta 1.0.2: Frogs and Harlequin Toads now spawn in Swamplands biomes.
- Beta 1.0.0: Introduced.
|Gears turn||Hostile Creatures||Plays constantly from the Pit of Decay||gears|
|Sludge shoots out||Hostile Creatures||Plays when the Pit of Decay shoots up sludge||ppop_jet|
|Beam activates||Hostile Creatures||Plays when a chain beam-linked lens on the Pit of Decay mechanism is hit||beam_activate|
|Loud bashing||Hostile Creatures||Plays when the Pit of Decay mechanism lowers||plug_hit|
|N/A||Hostile Creatures||Plays constantly when the Pit of Decay mechanism rises||chain_long|
|Plug falls into place||Hostile Creatures||Plays when the Pit of Decay mechanism drops and plugs the pit||plug_lock|
|Swamp Farmland||When the mod was first conceived, Swamp Farmland was planned to be a block that could be tilled with a hoe from Swamp Dirt and used as soil for Betweenlands crops, similar to the vanilla mechanic. It was overridden by the Compost mechanic and thus was never added in the reboot.||N/A|
|Dried Peat||Dried Peat was a block that was intended to be smelted from Peat in the original development of the mod. It was meant to be an efficient fuel source. It was never added in the reboot.||N/A|
|Mire Coral Dust (placed)||During the original development of the mod, Mire Coral Dust was planned to have a placed form, similar to Redstone Dust, that would form the border of a Repeller. In the reboot, Ground Mire Coral exists and uses the item texture of Mire Coral Dust, but it cannot be placed, as Repellers create their own border instead.||N/A|
|Water Flower||Water Flowers were a feature since the original development of the mod, and generated in Deep Waters biomes. They were flowers that stuck out above the water and were connected to the seafloor by stalks. They were in the first reboot release of the mod, but were replaced by Bladderworts in the Beta 1.0.1 update.|
|Bark||Weedwood Bark and Portal Tree Bark were originally separate blocks that generated on the outside of Weedwood and Portal Trees, repsectively. In the Beta 2.0.0 update, they were merged with Weedwood Log and Portal Frame blocks, which generate with bark on all sides in place of the individual bark blocks.|
|Dark Druid Spawner||The Dark Druid Spawner was a block that generated below the Dark Druid Altar of a Druid Circle and spawned Dark Druids. It was removed in the Beta 2.0.0 update, and its function was replaced by a regular Betweenlands Monster Spawner.|
|Chock-A-Block||The Chock-A-Block was a stunningly special animated block, depicting a super smart chimp walking a bulldog around on a leash. It was a reference to the resident chimp/coder of the mod, Vadis365. It was removed in the Beta 2.0.0 update…still can’t believe this was actually ingame…|
|Lantern||The original concept for a Lantern was a light source that had to be refueled with Weedwood Buckets of Oil. It was implemented during the original development of the mod, and a different iteration was developed during the reboot, but was removed before release. New iterations of Lanterns have since made their way to official releases in the Release 3.7.2 update.||N/A|
Regular Swamplands biomes consist of:
- Dead Grass
- Swamp Grass, in patches
- Coarse Swamp Dirt, in patches and directly under the surface
- Mud, in small patches and underwater
- Middle Gem Ores, rarely underwater
- Weedwood Bush, in clusters
- Hollow Log, occasionally
- Tall Cattail
- Fallen Leaves, in scattered patches under trees
- Moss, in scattered patches
- Swamp Reed, on land next to or sticking out from the water
- Swamp Tallgrass
- Double Swamp Tallgrass
- Pitcher Plant, uncommonly
- Swamp Plant, abundantly
- Venus Fly Trap, uncommonly
- Black Hat Mushroom
- Flathead Mushroom
- Algae, in patches on the river water
- Swamp Water, in small rivers and surrounding the Swamplands Clearing
- Tar, uncommonly in small pools
- Menhir, rarely
Swamplands Clearing biomes consist of:
- Swamp Grass
- Swamp Dirt, directly under the surface
- Moss, in scattered patches
- Swamp Tallgrass
- Pitcher Plant, uncommonly
- Swamp Plant
- Venus Fly Trap, uncommonly
- Black Hat Mushroom
- Flathead Mushroom
- Menhir, rarely
The Spirit Tree uses a large number of attacks that can be overwhelming at first. Ranged combat is the safest for dodging projectiles and roots, but Axes also deal considerable melee damage if the player can get close, especially an Octine Axe due to its additional fire damage. Having a Shield is also useful to block the tree’s constant projectiles.
Covering the roots surrounding the tree with blocks can also be a viable way to avoid the Small Faces’ attacks while attacking the Large Face. As the Large Face will not despawn nor regenerate health, players who find themselves unequipped for the fight can always flee and return later.
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