Алан-э-Дейл       20.01.2024 г.


Although we license you permission to install on your device and play our Game, we are still the owners of it. We are also the owners of our brands and any content contained in the Game. Therefore, when you pay for our Game, you are buying a license to play / use our Game in accordance with this EULA — you are not buying the Game itself. The only permissions you have in connection with the Game and your installation of it are the permissions set out in this EULA.

Any Mods you create for the Game from scratch belong to you (including pre-run Mods and in-memory Mods) and you can do whatever you want with them, as long as you don’t sell them for money / try to make money from them and so long as you don’t distribute Modded Versions of the Game. Remember that a Mod means something that is your original work and that does not contain a substantial part of our code or content. You only own what you created; you do not own our code or content.

Servers and Hosting

With hosting servers, we want to enable the community to make money by creating, hosting, and maintaining servers for Minecraft, so you may do this subject to these Guidelines. By «server,» we mean a single connecting address or IP number.

Therefore, if you comply with and follow the Brand and Asset Usage Guidelines and Naming Guidelines above, YOU MAY:

  • charge for access to your server, including a server which hosts your Mods, BUT only if:
    • you make a charge per person that is the same for everyone;
    • you give everyone you charge access to all the Mods that you choose to have on your server (except only in respect of genuine admin tools / admin Mods which should be reserved to administrators);
    • you only give access to your server to users who have a genuine paid for version of Minecraft;
    • you own or control the server and continue to do so for the whole time that you charge for access to it — so, if you sell the actual servers or server space with Mods pre-installed on them, you must ensure that the person buying the server is aware that she must follow these rules. Essentially you can’t get around the above by setting up servers with Mods on and then selling those set-ups
  • ask for donations (as opposed to direct charges) IF you do not offer the individual donor something in exchange that only he or she can use. You may offer server wide rewards if donation goals are achieved though.
  • sell entitlements that affect gameplay provided that they do not adversely or negatively another player’s experience and provided they do not give a competitive gameplay advantage. A competitive gameplay advantage is something that, given identical skill levels, time investment, and circumstances, can cause one player or group to perform better than another.
  • sell cosmetic entitlements, except for «Capes,» which we define as anything that attempts to visually emulate the feature of a Minecraft player Cape.
  • provide in-game display and video advertising, sponsorships, or product placement for third-parties IF (i) they don’t degrade or interfere with gameplay or give a user any competitive gameplay advantage over anyone else on the server and (ii) you follow the rules outlined in “Constructed Promotions in Minecraft” below.
  • use and sell in-game virtual currencies IF (i) they have no real-world value and that cannot be cashed out, used, or transferred across free or paid servers, or into any other currency with real-world value; (ii) you don’t give the impression that it comes from or is associated with Mojang, (iii) they don’t look like or have similar names to Minecoins or any other official virtual currency, and (iv) anything you sell with the currency follows our monetization guidelines.

In all of these cases above YOU MUST also ensure that:

  • all servers, entitlements, and advertising are suitable for children and minors (i.e., no gambling, pornography, etc.) and don’t harm the Brand.
  • you don’t pretend to be Mojang or Microsoft or claim to have any association with Mojang or Microsoft (for example, when selling product placement opportunities);
  • you are explicit about who to contact about the server, who the operator is, and that it is NOT Mojang or Microsoft, NOT associated with Mojang or Microsoft and NOT supported by Mojang or Microsoft;
  • Neither Mojang nor Microsoft has any liability for anything on the server or that happens on it, including any advertising, purchases, or donations;
  • you provide any user who gives you real-world currency an online payment / purchase history for purchases made with that currency;
  • you are transparent on informing users with regard to all the content and pricing applicable to your server before a person joins, signs up, or logs in;
  • you do not host or distribute malware, spyware, or engage in illegal activity through your server;
  • if you hire any social influencers for a promotion (e.g., YouTube, Mixer, Instagram, Twitch) you will require the influencer to disclose their relationship with you and to follow the disclosure guidelines published by the U.S. Federal Trade Commission at:https://www.ftc.gov/tips-advice/business-center/guidance/disclosures-101-social-media-influencers;
  • you comply with all other laws and requirements; and
  • you comply with any other additional requirements applicable under these Guidelines.

We want Minecraft to be a place where players can have fun and a trusted place to explore, build, and invest their time and money. Please use your common sense and discretion in creating a safe, fun, and trusted environment for all players. We reserve the right to adjudicate and interpret whether the way you monetize is done in a manner consistent with our Brand. In short, don’t do evil things to players.

Domain Names and Web Sites

If you comply with and follow the Essential Requirements (in the Brand and Asset Usage Guidelines), YOU MAY:

  • set up and run your own web site to provide information regarding the Minecraft game and to run related forums, so long as you comply with these Guidelines;
  • also register and use an appropriate domain name that includes one of our Names or Brands for this purpose so long as:
    • we don’t consider the domain name you register to seem official, you don’t use the domain name in a way that seems official, and it doesn’t become something that seems official;
    • your website actually relates to the Minecraft game, the Brand, and/or Assets in a fair or reasonable and appropriate way;
    • your website relates exclusively to Minecraft and not other third-party games;
    • any third-party advertising does not harm our Brand;
    • you don’t do so for cybersquatting or principally to make money, including through affiliate services.

Пасьянс Маджонг

Стоит подробнее рассказать об этом варианте, так как только он представлен на нашем сайте. Чаще всего, это именно онлайн-версии, так как в режиме с реальными фишками (настольная игра) участвуют несколько игроков. Классически есть разделение на 2 типа пасьянс маджонга: Пирамида и Линк (Связь).

В пирамиде фишки выкладываются в несколько слоев. При этом большинство из них в начале партии заблокированы. Свободны для разбора только те фишки, выше которых нет другой, либо те, где есть хотя бы одна свободная сторона (правая или левая).

В Линке (Связь) все немного проще. Здесь есть только один слой и все фишки в начале свободны. Здесь есть 2 возможных условия для удаления пары: это должны быть либо соседние фишки, либо между фишками должна быть возможность проведения линии не более чем из 3-х отрезков.

Также существуют другие различия, которые могут быть связаны с:

  • Ограничением / без ограничения времени

  • Подсказками / отсутствием подсказок

  • Также могут быть игры, созданные на Flash (технология недоступна с января 2021 г.) / HTML5

Как осуществляется миграция аккаунта Mojang в Microsoft

После нажатия на кнопку миграции в лаунчере (я нажимал «Get started» на картинке выше), открылся сайт Minecraft, куда мне пришлось войти под аккаунтом Mojang, ответив на три секретных вопроса.

После этого открылись настройки профиля, где я сразу увидел Диннербона и сообщение «Пора двигать!».

Почему он перевёрнут?!

Подтверждение электронной почты заключается в отправке на почту кода. Я эту процедуру не проходил, но, как стало известно ещё до начала миграция, эта процедура всё-таки была реализована.

После этого — вход на сайт под своим аккаунтом Microsoft. Мой аккаунт был определён, и мне было достаточно кликнуть по нему.

Следующий этап — решающий, в котором происходит непосредственная связь аккаунта Mojang с аккаунтом Microsoft.

И… всё! Теперь для входа на minecraft.net и в Minecraft Launcher нужно использовать аккаунт Microsoft. Старый аккаунт использовать не получится.

Одновременно с этим на почту приходит вот такое письмо.

Уход Нотча из Mojang

Началось эта история именно с этого, так как после ухода Маркус соответственно перестал принимать участие в дальнейшей разработке своего детища.

Напомним, что его уход из Mojang AB, студии, разработавшей Minecraft, был связан во многом с бешеной популярностью оного. Нотч заявлял, что всегда хотел быть именно разработчиком, а стоя во главе команды разработчиков проекта подобного масштаба, он себя таковым не чувствует.

Закончилось всё тем, что во второй половине 2014 Маркус продал Mojang вместе с Minecraft компании Microsoft за 2,5 миллиарда американских долларов. После чего Перссон покинул студию вместе с несколькими сооснователями.

Minecraft тогда уже была по сути готовой игрой, так что уход «отца-основателя» не оказался для неё большим ударом.

На что может повлиять миграция аккаунтов Minecraft

Самое главное: неофициальные лаунчеры могут поддерживать аккаунты Microsoft.

Так, например, популярный лаунчер TL поддерживает аккаунты Microsoft уже довольно давно. Другие лаунчеры тоже рано или поздно добавят такую поддержку, хотя некоторые пока не торопятся.

Соответственно, с аккаунтом Microsoft можно будет играть в одиночную игру и на серверах, используя популярные лаунчеры (уверен, большинство из них быстро реализует поддержку аккаунтов Microsoft).

Проблемы могут возникнуть у тех игроков, кто приобрёл аккаунт Minecraft из неофициальных источников (т.е. аккаунт, украденный у другого игрока). Для проведения миграции нужно знать ответы на вопросы, которые задал владелец аккаунта, и нужен доступ к электронной почте.

Побегут ли все владельцы таких аккаунтов покупать новые аккаунты по относительно высокой цене (1 900 ₽ на момент написания статьи) — вопрос риторический.

Но хочется верить, что потерять аккаунт теперь будет сложнее. Главное — не забудьте включить двухфакторную авторизацию в своём аккаунте Microsoft.

P.S. Когда будут выдаваться «миграционные плащи» неизвестно. Ждём-с.

Правила обычной версии

В обычной версии, как уже говорилось выше, как правило, участвуют 4 игрока. Стандартный набор включает в себя 136-144 игровых кости, в зависимости от версии.

Перед началом игры из костяшек выкладывается квадратная стена высотой в две костяшки. Каждый из игроков берет себе из нее по 13 костей.

После этого начинается непосредственно игра. Первым ходит игрок, которому выпал удачный жребий. Далее – против часовой стрелки. При совершении хода каждый игрок берет одну фишку из стены и кладет любую свою.

Задача заключается в том, чтобы собрать выигрышную руку – определенную комбинацию из фишек. Таких комбинаций может быть десятки. Игрок, который собрал комбинацию либо выигрывает, либо набирает очки (в зависимости от собранной комбинации). В конечном итоге выигрывает тот, кто набрал больше всего очков или собрал нужную особую комбинацию.


Your local law may give you rights that this EULA cannot change; if so, this EULA applies as far as the law allows. Nothing in this license limits our liability for death or bodily injury resulting from our negligence or fraudulent misrepresentations.

We may change this EULA from time to time, if we have reason to, such as changes to our games, our practices, or our legal obligation. But those changes will be effective only to the extent that they can legally apply. For example if you use the Game only in single-player mode and don’t use the updates we make available then the old EULA applies but if you do use the updates or use parts of the game that rely on our providing ongoing online services then the new EULA will apply. In that case we’ll inform you of the change before it takes effect, either by posting a notice on our Website or by other reasonable means. We’re not going to be unfair about this though — but sometimes the law changes or someone does something that affects other users of the Game and we therefore need to put a lid on it.

If you come to us with a suggestion for any one of our Websites or Games, that suggestion is made for free and we have no obligation to accept or consider it. This means we can use or not use your suggestion in any way we want and we don’t have to pay you for it. If you think you have a suggestion that we would be willing to pay you for, please do not submit your suggestion unless you have first told us you expect to be paid and we have responded in writing by asking you to submit the suggestion.


The terms of this EULA do not affect any legal (statutory) rights that you may have under the law that applies to you for the Game. You might have certain rights which the law that applies to you says cannot be excluded. Nothing we say in these terms will affect those legal rights, even if we say something which sounds like it contradicts your legal rights. That’s what we mean when we say «subject to applicable law».


The laws of the country where you have your habitual residence govern this EULA and all disputes, including disputes relating to it, our Game, or our Website, regardless of conflict of laws principles.


Внимание! На этом изображении изображены не все разработчики!

Вверху слева направо: Йенс Бергенстен, Даниэль Каплан, Маркус Тойвонен, Арон Ниеминен, Даниэль Фриск, Маттис Грэм.В середине слева направо: Лидия Винтерс, Хенрик Петтерссон, Леонард Грам, Йон Когстрём, Кристоффер Йелбринг, Марк Уотсон.Внизу слева направо: Карин Северинсон, Эрик Брус, Натан Адамс, Монс Ольсон, Патрик Геудер.

Текущие сотрудники

Имя Положение Любимые игры Особый талант Примечания
Даниэль «Kappische» Каплан Специалист по развитию бизнеса Street Fighter IV, Tetris DS, Zelda: A Link to the Past Очень быстро печатает На его картинке в Skype он похож на пирата.
Йенс «jeb_» Бергенстен Back-end разработчик Starcraft, Doom 2, Don’t Look Back Ест сырные палочки палочками Размещает ссылки на сайте reddit!
Натан «Dinnerbone» Адамс Член команды Bukkit.
Маркус «Junkboy» Тойвонен Художник Wild Guns, Metal Slug, Full Throttle Создаёт цифровые мозаики Очень таинственный
Даниэль «danfrisk» Фриск Главный архитектор
Арон Ниеминен Веб-разработчик. Делает Minecraft для Android и iOS. Он очень яркий
Хенрик «Carnalizer» Петтерссон Художник Настольные игры, стратегии, Team Fortress 2, Half-Life, Minecraft Чрезвычайная промедлительность Является самым старым человеком, работающим в Mojang
Леонард «xlson» Аксельссон Веб разработчик Может полностью читать алфавит по памяти
Йон «jonkagstrom» Когстрём Программист Minecraft. Разработчик игр Работал в компании «Dice» программистом искуственного интеллекта для игры Battlefield.
Кристоффер Йелбринг Веб разработчик Был неофициальным ДиДжеем Mojang
Марк «MidnightEnforcer» Уотсон Менеджер службы поддержки пользователей. Поддержка пользователей. Minecraft, Mass Effect, Halo, Elder Scrolls. Основал Minecraft Marathon
Томмазо «_tomcc» Кекки Веб-разработчик. Разрабатывает Minecraft для Android и iOS. Трата времени
Шоги Сервантес Веб-разработчик. Разрабатывает Minecraft для Android и iOS. Любит всё, что использует электричество
Даниэл Вустенхоф Веб-разработчик. Разрабатывает Minecraft для Android и iOS. Любит пиццу и код
Томас Алеус Веб-разработчик. Разрабатывает Minecraft для Android и iOS.
Джейсон «argo_major» Мейджор Веб-разработчик. Разрабатывает Карманное издание Minecraft.

Сотрудники по контракту

C418 Создаёт музыку и звуки для Minecraft Имеет высокую самооценку!
Кристоффер Зеттерстранд Создаёт картины для Minecraft У него есть статья о себе в Википедии!

Бывшие сотрудники

Имя Положение Любимые игры Особый талант Примечания
Маркус Перссон (Notch) Создатель игры, ушёл из компании после того как компания Microsoft купила компанию Mojang (дата ухода: 15 сентября 2014) Dungeon Master 2, Doom, X-Com Может смотреть прямо на солнце лишь с небольшими повреждениями Имеет большую шляпу
Якоб Порсер (JahKob) Лучший друг Notch’а, ушёл из компании после того как компания Microsoft купила компанию Mojang (дата ухода: 15 сентября 2014) X-Com 2, Master of Magic, Diablo 2 Рекурсия для циклов Делал ещё одну игру (Scrolls) вместе с Minecraft.
Карл Маннех (Carl) Ушёл из компании после того как компания Microsoft купила компанию Mojang (дата ухода: 15 сентября 2014) FIFA 10, Resident Evil, Tetris Клонирует сам себя Раньше был боссом Нотча.
Тобиас Мёльстам Веб разработчик Создание тесных сетей для захвата клиентов
Юхан Бернхардссон (jbernhardsson) Веб-разработчик. Разрабатывал Minecraft для Android и iOS. Half-Life 2, Lucy, Rex, Earthlings
Пой Пой Чэнь Артистка (Scrolls) Dota 2

Videos and Streams

If you comply with and follow the Essential Requirements (in the Brand and Asset Usage Guidelines) and Naming Guidelines, YOU MAY create, use, and distribute videos and streams of you playing or using Minecraft for any lawful reason, and YOU MAY make money from them by adding or permitting advertising in them, so long as:

  • all video downloads are free to view (i.e. there is no pay wall or other charge to view the videos);
  • all streams are made free to view within 24 hours;
  • you add your own unique content to the video or stream, such as audio commentary or footage of you making cool stuff;
  • you don’t create and use videos or streams whose purpose is to advertise or promote other products or services;
  • you don’t sell physical copies of videos or streams, i.e., DVDs, etc.;
  • you don’t broadcast or distribute videos or streams via television. To help you understand this, the amount of unique content you add must be enough to make it reasonable for you to make money through advertising (and we reserve our right to decide on that).

This means that you can upload your own unique content to sites such as YouTube and make money from advertising around the video but you cannot distribute those videos on iTunes and charge for the content. Nor can you charge for a subscription to a channel where those videos are available unless the Minecraft related videos are also readily available for free outside of that subscription channel. Basically, videos must be free to consumers at the point of consumption and any money you make should come from other sources like display ads and sponsors, subject to the section below on “Constructed Promotions in Minecraft.”

Videos and Screenshots

You are allowed to put footage of our game on YouTube or any other website. In fact, we like you doing so.

So long as you stay within the Essential Requirements:

You may create, use and distribute videos of you playing or using our game for any lawful reason provided that you don’t make any money from them.

However, you may make money using your videos of our game by, for instance, through ad revenue, as long as you also add your own unique content to the video, such as audio commentary. The amount you add must also be enough to make it fair and worthwhile for someone to pay for it or for you to make money from it. For example you couldn’t just include your logo, web address or indent but you could add an audio commentary or your own music if you are creating a music video.

You may also make money using videos and screen-shots if it is covered by so called «fair dealing» or «fair use» exceptions to copyright, such as where it is for criticism and review, reporting current affairs etc. In each case, you will still need to add appropriate additional content and credits where applicable.

…more will follow as and when we decide what to add — so feel free to make requests.

If something isn’t covered by these Guidelines and we haven’t otherwise said it’s okay, that probably means we don’t want you to do it. In any case if it isn’t covered please don’t do it without getting written permission from us. You can contact us at https://help.minecraft.net/hc/requests/new If something is specifically covered and permitted by these Guidelines, our Account Terms or EULAs applicable to any of our games then you don’t need to contact us.

Constructed Promotions in Minecraft

Without prior written approval from Mojang, corporations, businesses, advertising agencies, non-profits, governments, and other entities MAY NOT use Minecraft gameplay to promote or market unrelated brands, products, campaigns, or services.

Specifically, if you are one of these entities or someone who is hired by them, you MAY NOT exploit Minecraft or Minecraft assets to:

  • build or commission others to build a Minecraft mod, map, or server that promotes or markets unrelated products or services in playable form; for example, you are NOT allowed to market or promote a branded automobile using a mod that depicts branded automobiles within Minecraft game play;
  • build or commission others to build a Minecraft mod, map, or server that promotes or markets a company’s movie or TV show; for example, you are NOT allowed to build maps and/or videos using Minecraft blocks that build out the world or characters of a movie to promote and market your company’s or your client’s movie or TV program;
  • offer Minecraft gameplay displayed or projected publicly within physical locations; for example, you are NOT allowed to promote or advertise big-screen Minecraft gameplay inside restaurants or other commercial venues; and you are NOT allowed to charge money for Minecraft gameplay, leagues, or competitions in theaters where gameplay is projected onto the movie screen;
  • create or commission others to create promotional or marketing videos or movie trailers through Minecraft gameplay; for example, you are NOT allowed to create or produce movie trailers through Minecraft gameplay for promoting or marketing a movie;
  • to promote your (or your client’s) corporate brands, products, or services.

However YOU MAY:

  • Pay to advertise your business in an advertisement window within a Minecraft video; for example, by displaying a banner ad or by selling your ads on YouTube where they may be shown in connection with Minecraft videos uploaded independently by players;
  • Pay for advertisements of your business to be served on websites or servers related to Minecraft, so long as you are not hiring the server operator to design or host a Minecraft mod/map/server that builds an in-world representation of your brand, products, or services.
  • Build products or movie environments that you are a fan of into a Minecraft mod/map/server so long as you have not been asked to do so by the entity who makes the product or by someone they have hired to promote their brand or products; likewise, you can express your support for a political candidate in a map/mod/server, but not if you have been hired to promote them.

All Uses

In relation to all uses (permitted or otherwise):

  • all rights (including copyright, trademark rights, and related rights) in the Name, Brand, Assets, and any derivatives are and will remain owned by Mojang;
  • all and any permissions and consents are given by Mojang in our discretion and make be revoked at any time if we think that it is appropriate to do so or we don’t like what you are doing; and
  • all rights are expressly reserved.

If something isn’t covered by these Guidelines, that probably means we don’t want you to do it. In any case if it isn’t covered, please don’t do it without getting permission from us.

You can contact us at https://help.minecraft.net/hc/requests/new

If something is specifically covered and permitted by these Guidelines and our Minecraft terms of use, then you don’t need to contact us.



The one major rule is that you must not distribute anything we’ve made unless we specifically agree to it. By «distribute anything we’ve made» what we mean is:

  • give copies of our Game to anyone else;
  • make commercial use of anything we’ve made;
  • try to make money from anything we’ve made; or
  • let other people get access to anything we’ve made in a way that is unfair or unreasonable;

unless we specifically agree to it. And so that we are crystal clear, «the Game» or «what we have made» includes, but is not limited to, the client or the server software for our Game and includes Minecraft and Minecraft: Java Edition on all platforms. It also includes updates, patches, downloadable content, add-ons, or modified versions of a Game, part of those things, or anything else we’ve made.

Otherwise we are quite relaxed about what you do — in fact we really encourage you to do cool stuff — but just don’t do those things that we say you can’t.


You have been granted a license to the Game so you can play and use it, yourself, on your devices.

Below we also give you limited rights to do other things but we have to draw a line somewhere or else people will go too far. If you wish to make something pertaining to anything we’ve made we’re humbled, but please make sure that it can’t be interpreted as being official and that it complies with this EULA and the brand and asset usage guidelines and above all do not make commercial use of anything we’ve made.

The license and permission we give you to use and play our Game can be revoked if you break any of the terms of this EULA.

When you buy our Game, you receive a license that gives you permission to install the Game on your own personal device and use and play it on that device as set out in this EULA. This permission is personal to you, so you are not allowed to distribute the Game (or any part of it) to anyone else. This also means you cannot sell or rent the Game, or make it available for access to other people and you cannot pass on or resell any license keys. You may however give gift codes that have been bought through our official gift code system. This is important to help us stop piracy and fraud and to protect our Game. It is also important to prevent members of our community from buying pirated versions of our Game or fraudulent license keys — which we may cancel, such as in the case of fraud.

If you’ve bought the Game, you may play around with it and modify it by adding modifications, tools, or plugins, which we will refer to collectively as «Mods.» By «Mods,» we mean something original that you or someone else created that doesn’t contain a substantial part of our copyrightable code or content. When you combine your Mod with the Minecraft software, we will call that combination a «Modded Version» of the Game. We have the final say on what constitutes a Mod and what doesn’t. You may not distribute any Modded Versions of our Game or software, and we’d appreciate it if you didn’t use Mods for griefing. Basically, Mods are okay to distribute; hacked versions or Modded Versions of the Game client or server software are not okay to distribute.

Within reason you’re free to do whatever you want with screenshots and videos of the Game. By «within reason» we mean that you can’t make any commercial use of them or do things that are unfair or adversely affect our rights unless we’ve specifically said it’s okay in this EULA, allowed it through the Brand and Asset Usage Guidelines, or provided for it in a specific agreement with you. If you upload videos of the game to video sharing and streaming sites you are however allowed to put ads on them. Also, don’t just rip art resources and pass them around, that’s no fun.

Essentially the simple rule is do not make commercial use of anything we’ve made unless we’ve specifically said it’s okay. Oh and if the law expressly allows it, such as under a «fair use» or fair dealing» doctrine then that’s ok too — but only to the extent that the law applicable to you says so.

In order to ensure the integrity of the Game, we need all Game downloads and updates to come from an authorized source. It’s also important for us that 3rd party tools/services don’t seem «official» as we can’t guarantee their quality. It’s part of the responsibility we have to the customers of Minecraft. Make sure that you read through our brand and asset usage guidelines too.

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