Applied energistics

Алан-э-Дейл       21.01.2024 г.

Установка[]

Основная статья: Установка модификаций с помощью Forge

  1. Установите Minecraft Forge.
  2. Скопируйте файл в папку .

Руды

Изображение Название Описание
Кварцевая руда Встречается на высоте от 16 до 72 блоков. Базовый элемент для создания всех предметов и блоков этой модификации. При разрушении выпадает 1-2 кварцевых кристалла и 0-1 кварцевой пыли.

Материалы

Изображение Название Описание
Кварцевый кристалл Базовый предмет, необходимый для изготовления конвертирующих матриц и компонентов молекулярного сборщика. В некоторых крафтах взаимозаменяем с кварцем Нижнего мира.
Кварцевая пыль Используется для создания кремния, а также при крафте аметистовой пыли. В некоторых крафтах взаимозаменяем с пылью кварца Нижнего мира.
Пыль кварца Нижнего мира Используется для создания аметистовой пыли. В некоторых крафтах взаимозаменяем с кварцевой пылью. Используется для создания кремния.
Аметистовая пыль Основной компонент для создания МЭ кабеля. Используется при создании конвертирующих матриц.
Аметистовый кристалл Компонент для создания МЭ контроллера.
Аметистовая жемчужина Основной элемент при создании предметов беспроводной МЭ сети.
Кремний Используется при крафте процессоров.
Конвертирующая матрица Важный предмет, используемый в крафте машин, в которых происходит превращение предметов в энергию и наоборот.
Энергетическая ячейка Промежуточный компонент для создания предметов, потребляющих энергию.
Беспроводной приёмник Основной элемент при создании предметов беспроводной МЭ сети.

Процессоры

Изображение Название Описание
Механизм базового процессора При переплавке образует МЭ базовый процессор.
МЭ базовый процессор Используется в крафте базовых механизмов и хранилищ.
Механизм улучшенного процессора При переплавке образует МЭ улучшенный процессор.
МЭ улучшенный процессор Используется в крафте более сложных механизмов и хранилищ.

Инструменты

Изображение Название Описание
Кварцевая кирка Полностью идентичны своим железным аналогам.
Кварцевая лопата
Кварцевый топор
Кварцевая мотыга
Кварцевый меч
Кварцевый нож Служит для создания механизмов процессоров.
Кварцевый ключ Служит для поворота шин, настройки приоритетов хранения и демонтажа механизмов. Взаимозаменяем с ключами из BuildCraft, Thermal Expansion и OmniTools.
Катализатор вибрации Раскаляет блоки: превращает лёд в воду, булыжник в камень, песок в стекло, при использовании на руде выпадает сразу переплавленная руда. Использует энергию.
Ускоритель энтропии Охлаждает блоки: превращает лаву в обсидиан; камень в булыжник; воду в лёд. Использует энергию.
Материальная пушка Дальнобойное оружие. Стреляет шариками материи или самородками (в том числе и из других модификаций).
Ручной дробитель Аналогичен дробителю из IndustrialCraft 2, но не использует энергию. Вместо этого вы должны крутить рукоятку. Необходимое количество оборотов зависит от типа руды. Очень рекомендована на начальных этапах игры.

Прочее

Изображение Название Описание
Кварцевый блок Декоративный блок.
Железная пыль Получается путём дробления железной руды в ручном дробителе. Совместима с другими модификациями.
Золотая пыль Получается путём дробления золотой руды в ручном дробителе. Совместима с другими модификациями.
Мука Получается путём дробления пшеницы в ручном дробителе. Совместима с другими модификациями.
Маленький динамит Уменьшенная версия стандартного динамита.

Межсетевые экраны типа «Д»

Класс защиты № сертификата — Межсетевые экраны
ИТ.МЭ.Д1.ПЗ не предусмотрен
ИТ.МЭ.Д2.ПЗ не предусмотрен
ИТ.МЭ.Д3.ПЗ не предусмотрен
ИТ.МЭ.Д4.ПЗ пока нет
ИТ.МЭ.Д5.ПЗ пока нет
ИТ.МЭ.Д6.ПЗ пока нет

Как видно, некоторые типы сертифицированных межсетевых экранов представлены в крайне ограниченном количестве, а например, МЭ типа Д и вовсе пока отсутствуют.

Для полноты картины стоит отметить, что, судя по уже выданным сертификатам, есть возможность сертифицировать как МЭ типа А шестого класса защиты (ИТ.МЭ.А6.ПЗ) партии устройств Cisco:

  • коммутатор Cisco 6504 VS-S720-10G с установленным программным обеспечением Cisco IOS версии 15.1(2)SY10
  • коммутатор Cisco Catalyst WS-C3560V2-24TS с установленным программным обеспечением Cisco IOS версии 12.2(55)SE12
  • коммутатор Cisco Catalyst WS-C3560X-24T с установленным программным обеспечением Cisco IOS версии 15.0(2)SE11
  • коммутатор Cisco Catalyst WS-C3650-24TD-E с установленным программным обеспечением Cisco IOS-XE версии 03.06.07.E
  • коммутатор Cisco Nexus 5596 с установленным программным обеспечением Cisco NX-OS версии 7.1(2)N1(1)
  • коммутатор Cisco Nexus 7000 с установленным программным обеспечением Cisco NX-OS версии 7.2(1)D1(1)
  • коммутатор Cisco WS-C6506-E с установленным программным обеспечением Cisco IOS версии 15.1(2)SY10
  • маршрутизатор Cisco 2901/K9 с установленным программным обеспечением Cisco IOS версии 15.4(3)М9
  • маршрутизатор Cisco 2911/K9 с установленным программным обеспечением Cisco IOS версии 15.4(3)М9
  • маршрутизатор Cisco C3900-SPE200/K9 с установленным программным обеспечением Cisco IOS версии 15.4(3)М9
  • межсетевой экран Cisco ASA 5512-X с установленным программным обеспечением Cisco Adaptive Security Appliance Software v. 9.6.3
  • межсетевой экран Cisco ASA 5525-X с установленным программным обеспечением Cisco Adaptive Security Appliance Software v. 9.6.3
  • межсетевой экран Cisco ASA5508-K8 с установленным программным обеспечением Cisco ASA версии 9.6(4)3
  • межсетевой экран Cisco ASA5510-K8 с установленным программным обеспечением Cisco ASA версии 9.1(7)19
  • межсетевой экран Cisco ASA5512-X-K8 с установленным программным обеспечением Cisco ASA версии 9.2(4)27
  • межсетевой экран Cisco ASA5515-K8 с установленным программным обеспечением Cisco ASA версии 9.2(4)27
  • межсетевой экран Cisco ASA5520-K8 с установленным программным обеспечением Cisco ASA версии 9.1(7)23
  • межсетевой экран Cisco ASA5525-K8 с установленным программным обеспечением Cisco ASA версии 9.2(4)27
  • межсетевой экран Cisco ASA5550-K8 c установленным программным обеспечением Cisco ASA версии 9.1(7)23
  • межсетевой экран Cisco ASA5555-K8 с установленным программным обеспечением Cisco ASA версии 9.2(4)27
  • межсетевой экран Cisco ASA5585-K8 с установленным программным обеспечением Cisco ASA версии 9.2(4)27

— === @zlonov === —

Upgrades​

In AE, you upgraded a basic bus to a fuzzy or precision bus when you wanted it to run stacks at a time. In AE2, however, this is handled differently.

There are various Upgrade Cards you can craft and slot into various components. For example, if we wanted to import five specific items, we’d want to put a Capacity Card upgrade into that import bus so it can handle more than one unique item. If we’re wanting to add the capability of using fuzzy logic, then you’d add in a Fuzzy Card. You can put an Acceleration Card into a bus to make it process more things at a time, or into a Molecular Assembler to make it craft faster.

Upgrade Cards aren’t cheap, but they can be used quite effectively.

Stamping out Circuits​

Okay, so now we’ve got the crystals and other materials we need, let’s get crafting!

Oh, before we can, we need to do one teeny tiny little… umm… humongous project. You remember earlier I told you about those dang presses that might take a bit because they are RNG-based chest loot? Umm… yea, you’re going to need all four before proceeding. And we need to build the machines that use them. Namely: the Inscriber.

The four different plates correspond to four different materials they are made of.

  • Logic Press + Gold = Printed Logic Circuit
  • Calculation Press + Pure Certus Quartz Crystal = Printed Calculation Circuit
  • Engineering Press + Diamond = Printed Engineering Circuit
  • Silicon Press + Silicon = Printed Silicon

To make a Processor, you take the material circuit on top, the silicon circuit on the bottom, and the redstone in the middle in an Inscriber.

Typically, when automating this process, you have one Inscriber per plate, plus another inscriber for making the processors themselves, for a total of five Inscribers set up. However, you can start off with just one if you are low on resources.

Seed Growing & A Better Terminal[edit]

You’ve been getting stuff into your terminal, but you want a way to craft things inside the terminal. It’s time to upgrade to a crafting terminal!

Now, you need a ME Terminal, a Crafting Table, and a Calculation Processor. For the calculation processor, you need Pure Certus Quartz Crystal, which you get from growing Certus Quartz Seed in water. However, this process is extremely slow, taking several hours. Its time for a new machine, a Crystal Growth Accelerator. It takes AE power in from the top face. Simply place it next to your water puddle, and the accelerator will speed up crystal seed growth inside the puddle of water. More accelerators will further increase the speed. With 1 accelerator, it takes 12 minutes to grow a seed. With 2, time gets reduced to less than 10 minutes (confirmation needed).

When the seed finishes growing, you can use the pure certus quartz to make the processor, which you should be pretty good at by now. Once you craft the Crafting Terminal and place it again, you will notice a new crafting interface inside the terminal, making your crafting work easier.

Now you mastered the art of seed growing, you should know that you can also grow fluix crystals into its pure form.

On Demand Automation[edit]

Orchestrated by the ME Molecular Assembler Chamber, an expansible multi-block structure that is the central processing unit of ME automation. Crafting information is stored by encoding ME Blank Patterns with recipes using an ME Pattern Encoder. The resulting ME Encoded Pattern is then stored in the Assembler Chamber which makes these items become available to the Player on demand via the ME Access Terminal provided all the required items are available in the system or are encoded. This automation is easily extended to machine processing and managed by ME Interfaces, ME Import and Export Bus connected by ME Cable and Itemduct. This allows to pulverize, Smelt, and even Transpose Liquids needed to craft anything the Player orders.

Applied Energistics also adds a new Ore to world generation, the Certus Quartz, a main resource used in the crafting of ME Tools and components. When the ore is mined, there is also a chance of Certus Quartz Dust being dropped. If more Quartz Dust is needed, it can also be produced by grinding up the Quartz Crystal in Player’s available grinding machine.

Mod-Specific Compatibility Notes

  • BuildCraft — MJ usage, Pipe support, Facade support, Wrench support, certain recipe changes
  • Thermal Expansion — additional Pulverizer recipes.
  • Industrial Craft 2 — EU usage, electric tools, additional Macerator and Compressor recipes.
  • Factorization Mod — Barrel support
  • GregTech — Quantum Chest support
  • MineFactory Reloaded — Deep Storage Unit support
  • Logistics Pipes (not in Ultimate Pack) — Pipe support
  • Minecraft Forge’s Ore Dictionary — The Quartz Grind Stone will be able to use existing Pulverizer and Macerator recipes, ensuring the low-tech grinder will work with all ores added by mods supporting Forge’s Ore Dictionary
  • Universal Electricity — Power Usage (only available in the most current version available for MC 1.5.2)
  • OmniTools — The OmniWrench will work like the AE wrench, rotating buses and such as expected.

Steve’s First ME Network​

Now then, I have some good news, and some bad news. The good news is that you don’t actually need a Controller to start up an ME Network! The bad news is… once you get to the point where you need one, it is going to get very complicated. But for now, hey… not too shabby.

You’re still going to need power it, and for that, you need an Energy Acceptor. For that, however, we get introduced to something new: Quartz Glass. Certus Quartz Dust and Glass in a checker pattern. Combine it with glowstone dust to make Vibrant Quartz Glass which will emit light! But the Power Acceptor itself just needs four Quartz Glass, four iron, and a Fluix Crystal. It’ll accept just about any ol’ kind of power, including Energy Units, Minecraft Joules, Redstone Flux, and Joules from either Mekanism or the identically named Joules from RotaryCraft.

Now that you’ve got that, we’re going to need some storage. For this, I’d strongly recommend an ME Drive. The reason for this is due to the number of channels, which is something we haven’t covered yet. Suffice to say, if you have more than eight channels, you need an ME Controller. And, unfortunately, each ME Chest is going to be its own independent channel, which pretty much makes ME Chests even less useful than they were previously. I wasn’t a fan of ME Chests before, but this pretty much makes them impossible to use for any practical purposes.

For this, we need some ME Cable, which means now we get to be introduced to Quartz Fiber. Three quartz glass in a row makes four quartz fiber. And yes, ME Cable is now significantly more expensive than it used to be. Quartz Fiber by itself can also be used to break up networks to avoid overloading channels, but still share energy. We’ll get into that when we start talking about channels, but for now, just know that it can be useful for things other than ME Cable.

The ME Drive takes up one channel. This will be important later. It is used to store the storage cells, but by itself doesn’t really do much. So now we need some storage. Generally, I suggest 4k storage cells. It can only store 63 items, just like any other storage cell, but it lets you store more stacks of the same items. But if you just want to make some basic 1k cells, that’s certainly a viable option, at least early on.

You start off making storage cells by making Storage Components, the most basic storage part there is. Four certus quartz and four redstone around a gold processor. Now, to make a 4k disk, you need a Storage Segment, which is three of these, and a Pure Certus Quartz processor, plus some more redstone around a quartz glass.

Okay, so now we’ve got some storage and the drive to put the disks in. Now we need to access it, which brings us to another significant change, and one which I am really in favor of: the ME Terminal. This isn’t a block anymore, it’s a multipart facade that goes on cable. More importantly, you can use a View Cell to filter what each individual ME Terminal accesses. And yes, you can upgrade them to ME Crafting Terminals. Do keep in mind that every Terminal also requires a Channel.

It’s Auto-crafting, Jim, but not as you know it​

Auto-crafting in AE was absolutely amazing. It got hit with a huge nerf-bat. But it still has its uses, so let us go over it.

First off, automating any kind of crafting requires a minimum of one Crafting CPU. Yes, even auto-crafting using ME Interfaces require this to be hooked up somewhere. The CPU multiblock needs to be «cuboid» (a rectangular prism), and must be created using Crafting Storage, Crafting Co-Processing Unit, and Crafting Unit blocks. The smallest possible Crafting CPU is just a 1k Crafting Storage block attached to the ME Network. Crafting Storage allows more complex crafting operations; Crafting Co-Processing Units increase the number of operations the Crafting CPU can perform at a time. Crafting Units do not enhance the Crafting CPU in any way. They only serve as filler for the multiblock.

Basically, any sort of auto-crafting job requires a certain amount of processing power. The more complex the recipe, and the more of that item you are wanting, the more CPU it takes to make the job. It can only perform one task at a time, the Co-Processing unit gives it the ability to process one additional unit per unit simultaneously.

Crafting using other machines is about the same as it always was, except that it will eat up CPU and processing cycles while it is running, and it requires the Crafting CPU to function. So a slight nerf, but otherwise business as usual (although don’t forget that each Interface requires its own channel!), not too bad.

But what if I just want regular old crafting recipes auto-crafted? Well, for that, we look to the Molecular Assembler. No longer a multi-block structure, this stand-alone device has two modes. If you put an Encoded Pattern into it, then it will be able to craft that one pattern independently. Kinda boring, but if you just want one item auto-crafted, it doesn’t need the CPU in this mode. The other mode requires you to place it adjacent to an ME Interface, and you can not put an Encoded Pattern into it. Basically, any of the Encoded Patterns in the attached ME Interface can use the Molecular Assembler to perform that crafting task. This is not an instantaneous task, it now takes time to craft. However, you can have multiple Molecular Assemblers attached to a single ME Interface as a load-sharing program.

For example, if you have five MA’s attached to an Interface, and you ask for 20 torches, and that interface has an Encoded Pattern that knows about Torches, it will send one crafting request to each of the five MA’s attached to it and they will all produce it separately. So it will run 5x as fast as one that just had a single one for large jobs. However, if you just wanted one diamond pick, it would still only use the one MA for the task.

Since the Crafting CPU can only perform a single task at a time, there’s a reasonable limit to how many Interfaces are used in this way at any given time. However, you can tweak the performance of your crafting system by making a honeycomb of MA’s and Interfaces, and if you set up your recipes properly, you can get some good optimization.

For example, let’s take the old BuildCraft Diamond Gear recipe, which requires a lot of sub-combines. Now, you could put all of the sub-combines into a single ME Interface, since each successive recipe requires the ingredient from the previous one. However, if you wanted to set up, for example, a couple stacks of torches and a couple stacks of bread being made with three wheat each, then if both of these recipes are in the same ME Interface, you’re going to hit a log-jam, because the ME’s are going to be too busy making torches to make bread. But, if you have a Co-Processor in your CPU arrangement, and you decide to build two Interfaces, each with their own separate set of MA’s, then they could run parallel. Of course, you don’t often make both torches and bread at the same time. So you could have one interface with one, one interface with the other, and you could share an MA. Now, that MA is either going to be making torches or bread, however you 1) save the cost of having to make another MA, 2) still have load-sharing capability, and 3) if you do make them in bulk at the same time, only one MA is going to be occupied with one or the other recipe.

So when making your crafting wall checker boarded with Interfaces and Molecular Assemblers, try to make sure that anything you are likely to be requesting in bulk at the same time not be adjacent, however any serial or sequential building can all be done from the same ME Interface. You can also have multiple ME Interfaces with the same recipe if you are really worried about speed of bulk orders.

Contribution

Before you want to add major changes, you might want to discuss them with us first, before wasting your time.
If you are still willing to contribute to this project, you can contribute via Pull-Request.

The guidelines for contributing contain more detailed information about topics like the used code style and should also be considered.

Here are a few things to keep in mind that will help get your PR approved.

  • A PR should be focused on content. Any PRs where the changes are only syntax will be rejected.
  • Use the file you are editing as a style guide.

Getting Started

  1. Fork this repository
  2. Clone the fork via
  • SSH or
  • HTTPS
  1. Change code base
  2. Run to apply automatic code formatting
  3. Add changes to git
  4. Commit changes to your clone
  5. Push to your fork
  6. Create a Pull-Request on GitHub
  7. Wait for review
  8. Squash commits for cleaner history

If you are only doing single file pull requests, GitHub supports using a quick way without the need of cloning your fork. Also read up about synching if you plan to contribute on regular basis.

Applied Energistics 2 API

The API for Applied Energistics 2. It is open source to discuss changes, improve documentation, and provide better add-on support in general.

Maven

Our authoritative Maven repository is Github Packages, which you can also use in your builds. Use of Github Packages

to authenticate with your personal access token.

AE2 is also available without authentication from Modmaven. You can use the following snippet as example on how to add a repository to your gradle build file.

When compiling against the AE2 API you can use gradle dependencies, just add

or add the line to your existing dependencies task to your build.gradle.

An example string would be for the API only or for the whole mod.

Builds obtained here or via maven should work in a development environment.
However the dependency might need to be wrapped in like

General Compatibility

As far as general compatibility goes, it is very important to note that connecting the central inventory of the ME Network via ME Cable to both import and export buses, has the potential to significantly simplify automated activities and projects by providing a central inventory & place where processing is to be done.

In addition, setting up new automation orders and attaching new machines may be being easier for some to set up than other automation systems. It uses a simple GUI that allows 8 items for export or import to be specified per bus. This says what each bus will output or input. Additionally, as buses work directly with machine inventories, you don’t have the risk of having chests overflow and having items pop out of machines as entities in large amounts, a positive quality it shares with the Router in Factorization. All of this not only serves to reduce complication on the user’s end, but its method of dealing directly with inventories means the impact on game performance is negligible.

This ability to automate is not only extended to the traditionally BuildCraft-compatible mods like Forestry and Thermal Expansion, but also to machines in Industrial Craft 2, GregTech, MineFactory Reloaded, and more.

While Applied Energistics is able to interact with, store, and move any item you can hold in your inventory, it is important to note that it currently has no support for liquid storage outside of liquids already stored inside items such as a Wax Capsule, a Refractory Capsule, a Tin Can, a Magic Capsule, a Void Capsule or Empty Cells. This means that pipes carrying liquids will not be able to interface directly with the ME Network unless they are first placed inside an appropriate container, generally using a Liquid Transposer, and then inserted into the ME Network.

Template:AppliedEnergistics

The Basic Network

Now comes the fun part. A basic AE2 network consists of a powered Energy Acceptor, an ME Drive or ME Chest, some cable, and a terminal. Your items are stored in items called storage cells which come in four different sizes: 1K, 4K, 16K, and 64K bytes of storage. Regardless of size, each storage cell can only hold 63 unique items. The difference between the ME Chest and the ME Drive is that the chest has a built in terminal, but can only hold 1 storage cell as opposed to the ME Drive which needs an external terminal to access your items, but can store up to 8 storage cells. The ME Chest’s terminal can also only access items within itself even if it is connected to other ME Drives.

The energy acceptor can be placed anywhere in the network, as long as it is connected, meaning adjacent, to an ME Drive or a cable in the network. What the energy acceptor does is take energy from other mods/forms and convert it to a usable form for AE2. ME Drives which are placed next to each other will connect to each other as if they are wired together, so there is no need to lay cables connecting every ME drive. With that said, anything else that you want to be in the network will have to be connected with cables, including a terminal. In order to create storage space in the network for items, you have to craft some storage cells and place them into your ME Drives, or in your ME Chest. When you put storage cells into the ME Drives, you can see a visual update on the front of the ME Drive. When they are powered, ME Drives will show green lights in the slots that contain almost-empty storage cells, orange lights in the slots that contain semi-filled storage cells, and red lights in the slots that contain full storage cells. Additionally, most of the devices, including ME Drives, can have a priority set so that items will always try to go into devices with higher priorities first. The last thing to do is place a terminal onto some cable and right click the terminal to open up your AE2 network. You can see any items in the network using the terminal, as well as put items into and take items out of the system.

You will have to use the same type of cable for each network because different types of cable do not connect to each other. This is useful for creating different networks using different colored cables.

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